To maintain the "old school" feel, I've purposely used only the original Zelda items, enemies, and bosses, and most of the other Zelda conventions from the original game still apply. Master Quest was built from BS 1st, as you can see, but numerous subtle improvements have been made including custom tiles, layering, landscape "manicuring," area-specific MIDI themes, a new overworld palette, and even lowercase letters! As for big changes, there is an entirely new overworld area for you to find and explore, and of course every dungeon is a completely new level. While not quite as difficult as AlphaDawg's "ZC official" 3rd Quest, it will still provide Zelda experts with a considerable challenge and lots of interesting puzzles.įor those of you who are not *quite* skilled enough to consider yourselves Zelda "experts," the quest comes with a complete FAQ/walthrough, written in question-hint-answer format, so that it won't take away the fun of figuring things out yourself. As my very first completed quest in Zelda Classic, Master Quest is for people who played and still remember the 1st and 2nd Quests of the original Legend of Zelda.
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